about

I’m a lecturer in architecture at Adelaide University and a PhD candidate. I teach across all years of the Bachelor of Architectural Design and Master of Architecture. I hold an MArch and BArchSt, both from UniSA.

Most of my research sits at the intersection of immersive environments and architectural pedagogy. The main project is SiteSeer, a virtual construction-learning platform we built in Unreal Engine to give students access to construction sites they can’t physically visit. I’m also interested in AI in design practice — what it actually changes, what it doesn’t, and what that means for how we teach.

I’m a founding member of Adelaide Design Week.

research

PhD candidate at Adelaide University, 2022–present. Supervised by Dr. Sean Pickersgill, Ass. Prof. Damian Madigan, and Prof. Erik Champion.

  • immersive construction learning and virtual site pedagogy
  • game-engine based studio environments (SiteSeer)
  • ergodic and procedural environments in architecture education
  • AI-supported design workflows and generative AI literacy
  • digital pedagogy and assessment design at scale

SiteSeer has been selected for the Innovation Collaboration Centre Research Commercialisation Program and is the basis of an AEA Ignite Grant application (2026) to scale it across TAFE and university contexts.

publications

  • No Gear, All the Ideas: SiteSeer as an Ergodic Learning Tool for ArchitectureSimulation and Gaming — 2025 (upcoming)
  • The Architect’s Dream, The Sleep of ReasonCreative Economies and Education (CEE2) — 2025
  • Virtual Site Visits through Gamification for AEC StudentsSIGGRAPH Asia — 2024
  • Adjacencies of the Real: Scholastic Construction in the 21st CenturyCDRF — 2024
  • ACADIA OnSite: Virtual Site Construction VisitACADIA / ResearchGate — 2022
  • Is AI Revolutionising Architecture and Design? — Brisbin & Lymn-Penning — UniSA SOTL — 2024

talks & panels

  • UniSA Academic Roadshow — India — spoke on AI and architectural education across Delhi, Pune, Mumbai, and Bengaluru — 2025
  • ACA SA Board of Studies in Practice — AI in Architecture — invited speaker — 2025
  • Australasian-Pacific DesignInn Symposium — AI Debate — panelist with Woods Bagot, DKO, Meli Studio, UNStudio, and Neuron — 2025
  • MOD. Ethos — AI: When Chatbots Play Doctor — panelist with Dr Aaron Davis and Dr Rebecca Marrone, facilitated by Clare Peddie (The Conversation) — 2024

research funding

  • Department of the Treasury — Reviewing CDR User Requirements — Chief Investigator — $296,385 — 2025
  • AEA Ignite Grant — SiteSeer: Virtual Construction Site Simulation Platform — Chief Investigator — in application, 2026
  • AASA — The Architect’s Dream — Chief Investigator, Creative Practice Funding — 2023–2025
  • Innovation Collaboration Centre — Research Commercialisation Program — SiteSeer selected for commercialisation support
  • CSIRO On Accelerate Bootcamp — selected participant, 2025 cohorts
  • CSIRO On Prime — selected team, 2026

selected awards

  • Nominee, Creative in Early-Career Teaching Award — Unstoppable Teaching & Learning Awards — 2025
  • HDR National Travel Award — collaboration with RMIT for Melbourne Design Week
  • HDR Candidate Internship Stipend — collaboration with Bates Smart, Sydney
  • Australian Institute of Architects SA Prize (Research Integration) — 2019
  • Woods Bagot Grant in Architecture — 2018–19
  • Gavin Walkley Memorial Grant in Architecture — 2018

currently exploring

What happens to architectural education when generative AI becomes a native part of the design process — not as a novelty, but as something students are expected to navigate critically from day one.

Whether game engines and ergodic environments can offer something that site visits, drawings, and photographs can’t: the experience of being inside a space before it exists, or inside a building that can no longer be visited.

What a genuinely digital-native architecture curriculum looks like — one that doesn’t bolt digital tools onto analogue structures, but rethinks the sequence of skills from scratch.